BatchGBA 0.13 released!


Just a quick fix to solve the overtrimming of Ninja Cop (U). You will have to delete the cache.dat file from your BatchGBA folder.

Download from the main BatchGBA post.

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~ by trolleyguy1971 on January 23, 2009.

3 Responses to “BatchGBA 0.13 released!”

  1. Hi trolleyguy1971, do you happen to know what does EzClient do differently when patching Pokemon games to make them work with the Ezflash 3-in-1? None of the third-party SRAM patchers (including yours) can make Pokemon games work properly with it.

    Thanks

  2. You can save, but every time you start the game it says that the save file is corrupt and that the previous save will be loaded (which is the current save).
    I found out that to work with EZFlash 3-in-1 the Pokemon (and a few other games) have to be patched to use 128KiB saves instead of 64KiB. Can you add that option to BatchGBA?
    Here’s some info: http://wiki.gbatemp.net/wiki/index.php/3_in_1_Expansion_Pack_for_EZ-Flash_V#When_do_I_need_to_patch_a_GBA_ROM_in_regards_to_the_saving_function.3F

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